No | Judul Publikasi |
Nama Jurnal |
Tahun | Keterangan | Cek Similarity |
1 | Double Difference Motion Detection and Its Application for Madura Batik Virtual Fitting Room |
TELKOMNIKA Telecommunication, Computing, Electronics and Control, ISSN: 1693-6930, e-ISSN: 2302-9293 |
Ganjil 2015/2016 |
Paper 1 Peer Review |
Cek 1 |
2 | Simulation Of Mathematics Learning Based On K13 Curriculum Through Scratch Programming |
Advanced Science Letters, ISSN: 1693-6930, e-ISSN: 2302-9293 |
Genap 2015/2016 |
Paper 2 Peer Review |
Cek 2 |
3 | Perancangan Aplikasi Learning By Doing Interaktif Untuk Mendukung Pembelajaran Bahasa Pemrograman |
Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK), p-ISSN: 2355-7699 e-ISSN: 2528-6579 |
Genap 2017/2018 |
Paper 3 Peer Review |
Cek 3 |
4 | Implementasi Metode Euclidean Distance Untuk Rekomendasi Ukuran |
Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK), p-ISSN: 2355-7699 e-ISSN: 2528-6579 |
Genap 2017/2018 |
Paper 4 Peer Review |
Cek 4 |
5 | Penerapan Augmented Reality Pada Serious Game Edukasi Penyakit Gigi |
Jurnal SIMETRIS, P-ISSN: 2252-4983, E-ISSN: 2549-3108 |
Ganjil 2018/2019 |
Paper 5 Peer Review |
cek 5 |
6 | Metamorphosis Edugame Using 2048 Game Rules | 2017 International Conference on Sustainable Information Engineering and Technology (SIET), 978-1-5386-2183-7 |
Ganjil 2017/2018 |
Paper 6 Peer Review |
cek 6 |
7 | User Experience Measurement On Virtual Dressing Room Of Madura Batik Clothes |
2017 International Conference on Sustainable Information Engineering and Technology (SIET), 978-1-5386-2183-7 |
Ganjil 2017/2018 |
Paper 7 Peer Review |
cek 7 |
8 | Visual Learning on Mobile Phone for Introduction Basic Programming in Vocational High School |
2018 International Conference on Computer Engineering, Network and Intelligent Multimedia (CENIM), 978-1-5386-7509-0 |
Ganjil 2018/2019 |
Paper 8 Peer Review |
cek 8 |
9 | Learning based on Virtual Class using combination of Second Life and Learning Managment System |
IPTEK Journal of Proceedings Series, 978-1-5386-7509-0 |
Ganjil 2018/2019 |
Paper 9 Peer Review |
cek 9 |
10 | Frame Diffencing Motion Detection for Madura Batik Virtual Vitting Room |
Prosiding Regional Conference On Computer And Information Engineering 2014, 978-602-71396-0-2 |
Ganjil 2013/2014 |
Paper 10 Peer Review |
cek 10 |
11 | Building Virtual Class in Second Life | Prosiding Regional Conference On Computer And Information Engineering 2014, 978-602-71396-0-2 |
Ganjil 2013/2014 |
Paper 11 Peer Review |
cek 11 |
12 | Thematic Learning Using Augmented Realityin Education with Aurasma |
The International Conference on Vocational Education and Electrical Engineering (ICVEE) 2015, 2461-0909 |
Ganjil 2015/2016 |
Paper 12 Peer Review |
cek 12 |
13 | Developing A-Chemistry-Online Learning Based On Learning Technology System Architecture (LTSA) |
The 2nd International Conference on Informatics for Development 2018 “DIGITAL OF THINGS” (ICiD 2018), 978-602-53524-0-9 |
Ganjil 2018/2019 |
Paper 13 Peer Review |
cek 13 |
14 | IoT Implementation of Madura Tourism Dictionary: A study on mobile networks performance in Madura |
The 2nd International Conference on Informatics for Development 2018 “DIGITAL OF THINGS” (ICiD 2018), 978-602-53524-0-9 |
Ganjil 2018/2019 |
Paper 14 Peer Review |
cek 14 |
15 | Visualization Code Tools For Teaching And Learning Introductory Programming |
The 2nd International Conference on Informatics for Development 2018 “DIGITAL OF THINGS” (ICiD 2018), 978-602-53524-0-9 |
Ganjil 2018/2019 |
Paper 15 Peer Review |
cek 15 |
16 | Story-Telling Augmented Reality for Islamic Childhood Education |
5thInternational Conference on Green Technology Organized by Faculty of science and Technology 2014, 2301-4490 |
Ganjil 2014/2015 |
Paper 16 Peer Review |
cek 16 |
17 | Implementasi Algoritma Prim dan Depth First Search pada Pembuatan Maze Game Berbasis Android os Mobile |
Seminar Nasional Teknologi Informasi & Komputasi 2012 (SENASTIK 2012), 2302-7088 |
Ganjil 2012/2013 |
Paper 17 Peer Review |
cek 17 |
18 | Klasifikasi Efektivitas Menghafal Asmaul Husna Melalui Pembelajaran Hanifida Menggunakan Game Edukasi Dengan Metode Fuzzy |
Seminar Nasional Teknologi Informasi & Komputasi 2013 (SENASTIK 2013), 2302-7088 |
Ganjil 2013/2014 |
Paper 18 Peer Review |
cek 18 |
19 | Studi Analisa Pembelajaran Matematika Melalui Game Pada Anak Usia SD |
Seminar Nasional Matematika Dan Aplikasinya 2013, 978-602-14413-0-5 |
Ganjil 2013/2014 |
Paper 19 Peer Review |
cek 19 |
20 | Implementasi Algoritma Recursive DFS Untuk Agen Cerdas Pada Game Edukasi Matematika DasarBerbasis Android Accelerometer |
Seminar Nasional Teknologi Informasi & Komputasi 2014 (SENASTIK 2014), 2302-7088 |
Ganjil 2014/2015 |
Paper 20 Peer Review |
cek 20 |
21 | Rancang Bangun Game Rumah Perkalian | Seminar Nasional Teknologi Informasi & Komputasi 2014 (SENASTIK 2014), 2302-7088 |
Ganjil 2014/2015 |
Paper 21 Peer Review |
cek 21 |
22 | Implementasi Accelerometer Dalam Pembuatan Game Edukasi Matematika Berbasis Android |
Seminar Nasional Teknologi Informasi & Komputasi 2014 (SENASTIK 2014), 2302-7088 |
Ganjil 2014/2015 |
Paper 22 Peer Review |
cek 22 |
23 | Kajian pembelajaran Matematika Melalui Dunia Virtual Second Life |
Seminar Nasional Ilmu Komputer (SEMINASIK) 2014, 978-602-19406-2-4 |
Ganjil 2014/2015 |
Paper 23 Peer Review |
cek 23 |
24 | Brosur Interaktif Berbasis Teknologi Augmented Reality Menggunakan Ausrasma |
Seminar Nasional Pengembangan Aktual Teknologi Informasi (SENA BAKTI) 2015, 978-602-0856-42-1 |
Ganjil 2015/2016 |
Paper 24 Peer Review |
cek 24 |
25 |
Surat Pencatatan Ciptaan Program Komputer Madura Tourism Dictionary |
Hak Cipta / Paten |
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26 |
Surat Pencatatan Ciptaan Program Komputer Madura Tourism Dictionary 2.0 |
Hak Cipta / Paten |
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27 |
Surat Pencatatan Ciptaan Program Komputer Aplikasi Android “Kabama (Kasir Batik Madura)” |
Hak Cipta / Paten |
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28 |
Surat Pencatatan Ciptaan Program Game Motorik Dan Kognitif (Catch That Fish) Bagi Anak Berkebutuhan Khusus Menggunakan Kinect “ |
Hak Cipta / Paten |
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29 |
Surat Pencatatan Ciptaan Program Komputer Visualisasi Animasi Algoritma Untuk Mendukung Pembelajaran Struktur Data |
Hak Cipta / Paten |
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